Cologne, August 24-28
Meet us at gamescom dev 2026
Meet our team, exchange ideas, and join our panel on the future of direct player relationships.
Panel Discussion
Owning the player relationship
Reaktor Gaming is heading to gamescom dev 2026. We are hosting a panel on one of the industry’s most pressing challenges: how studios can build direct, lasting relationships with players when their largest communities live on platforms they do not control.
Epic Games, Jagex, and Rovio will join us to explore what ownership means across identity, fandom, commerce, community, and first-party data.
- Track: Community Clubhouse curated track at gamescom dev 2026
- Session: Owning the player relationship
- Date: Tuesday, August 25, 2026
- Time: 1:15 to 2:15 pm CEST
- Place: Koelnmesse, Confex Conference & Exhibition Center, Cologne
- Add to your calendar: Google ; Outlook
Meet the panelists
The people shaping identity, fandom, commerce, and community.
Kyle Billings
Director Strategy and Business Operations @ Epic Games
Anna Mostyn Williams
Senior Director of Business Development & Partnerships @ Jagex
Timo Rahkonen
VP Strategy & Corporate Development @ Rovio
Who this session is for
We welcome leaders and teams working across product, commercial strategy, community, marketing, identity, data, and player services.
The discussion will be especially relevant if you are:
- Building more direct relationships with players.
- Rethinking your reliance on third-party platforms.
- Connecting identity, commerce, community, and data.
- Deciding what to build in-house and where to partner.
- Looking for practical ways to improve player trust, loyalty, and long-term value.
Meet Reaktor at gamescom
Bring us the challenge that followed you to Cologne
Book a meeting with our team to discuss player identity, commerce, first-party data, AI-assisted support, or the systems around your game.